Portal - Teh Mini Review
When you start the game up, you’re welcomed by the sound of cheesy radio music. As you, subject [too many numbers to recall], wake up, you find yourself in a glass room, and so on.
In the first real level, you’re don’t actually have the portal gun yet. In fact, you’re not in control of both portals for about 11 levels.
Anyway, this game is confusing at first, what with the portals and physics and all, and it would be really frustrating if it weren’t for the computerized voice that gives you quirky “advice” (like, “For example, the water below will kill you, try to avoid it) and “helpful” facts (like the fact that the portal gun is worth more than all of the organs and combined income of the workers in your town).
As you go, the challenges get harder, with more gravity-based puzzles, creepily voiced turrets (yes, they talk), and energy balls.
There are 19 test chambers, but after the last one, there’s still more game in there, and I’m not just talking replayability; there’s a story…
While I can’t spoil it for you, I can say that Portal is a great reason to buy the Orange Box. I give it a 9 outta 10.